Let me know if there are missing prefab or badly placed one. World into the "data/worlds" folder, POIs into "data/prefabs/pois" folder Installation: File contains world and prefabs to be placed into proper folders of the game. List of added POIs is in credits section. Unfortunately there too few custom POIs ready for A20. I tested only part of them and advice to be very cautious with MJC prefabs. Added 100+ community developed POIs placed narratively - farmer market in rural, spaceshuttle near military in the desert, etc. Trader jen - look for cement plant, hugh look for an odd farm, bob - go to the big city in search of industrial looking utility POI).ģ. Placed prefabs with working cement mixer not far from 3 traders. Best spot for those who want wasteland challenge and rest place in desert.Ģ. Rekt moved to the wasteland / desert border - closer to the gravesville.Very nice spot if you don't afraid restoring bridges challenge. Now there is old cowboy town and desert city in reach. Bob is now on the highway from desert Las Vegas to canyon not far from deadman's gulch.Joel moved to the southern bridge of the lake.This place allows to travel both south and north of a big mountain system in top-left corner. Hugh is in winter biome - between school and green biome.Jen will stay where she were to prevent start quest chain problems (it does not see moved traders).Repositioned traders from "the middle of nowhere" to sweet spots on trade routes. Xcostum_Concrete_Manufacturing_Plant(by_Zyncosa)ġ. Xcostum_Fabbers_Monster_Flex_Gym(by_Swolk) Xcostum_Mine_1(by_NAGG_Community_and_DaphyDuck91) Xcostum_Modern_Art_Gallery(by_Pille_TopMinder) Xcostum_Downtown_Filler_101(by_Deverezieaux) Xcostum_Downtown_Theatre_01(by_Deverezieaux) Xcostum_Harbinger_Labs(by_Riahsaurus_Rex) Xcostum_Business_Strip_Old(by_Deverezieaux) Xcostum_Fabbers_Small_Cafe_1(by_Bostonlondon) Xcostum_Fabbers_Supermarket_03(by_Zyncosa) Xcostum_Fabbers_Supermarket_04(by_Zyncosa) Xcostum_Apartments_Curtilage_Playground(by_magoli) Start the server from your control panel.Thank for good POIs to MPLogue, zztong, gng, sap, MJC and others:.Once set, at the bottom of the page, click the Save button.On the Config Files page, select 7 Days To Die Server Settings.Now go back to your Multicraft Panel, navigate to Files > Config Files.Navigate to the /Data/Worlds directory and upload your map folder here.Login to your server via FTP (we recommend using FileZilla).Download the generation map you wish to use, or navigate to your local game's generatedWorld folder.UPLOADING A GENERATION MAP TO YOUR SERVER You can have as many world files in the worlds directory as you want - you can then change between these worlds by simply changing what world is selected in your 7daystodie.properties file. If using a custom generated world, or if you have a generatedWorld folder present in your local gamefolder, continue to the second step of this article.Once set, at the bottom of the page, click the save button.Now set the WorldGenSeed and WorldGenSize properties to the same values used at the creation of the map.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |